JIU-JITSU/GRAPPLING RULES

WEIGH INS

  • All Competitors weigh in once on the day of the event at any time before their division Starts (Gi not required for weigh in).

 

ATTIRE (Inappropriate language or Imagery is not allowed)

  • Gi Divisions:
    • Competitors must wear a BJJ Gi/Rashguard that are clean and in good condition.
    • Rashguards optional for all Gi Events.
  • Nogi Divisions:
    • Competitors must wear a Rashguard, Grappling Shorts with/without Spats that are clean and in good condition.
    • Rashguards must be worn for all Nogi Events.

 

MATCH TIMES

  • Ages 4 - 6 (2 minutes)
  • Ages 7 - 12 (3 minutes)
  • Ages 13 - 17 (4 minutes)
  • Ages 18 + (4 minutes)

 

GENERAL

  • The tournament format is Round Robin; which every competitor fights every other competitor in their division.
  • Tiebreaker Settings for Round Robin
    • Sum of match penalties (lower is better)
    • Shortest total time in won matches
    • Shortest total fight time
    • Head to head
  • If a competitor is called and not responding we will continue to the next match.
    • After the match we will call the competitor’s name again and if they are still not responding, their opponent is awarded an automatic win.
  • Competitors will be combined with the closest Age, Weight and Experience.
    • We will make female brackets when there are two or more females in one division.
  • We reserve the right to adjust divisions during the day of the event.

 

HOW TO WIN

  • Matches are won by submission or in overtime (ages 6+).

Overtime Rules:

  • Competitors flip a coin to decide who goes first.
  • Competitors start attacking from the back (Seatbelt Position).
  • Competitors will take one-minute turns to attack.
  • The competitor who performs a submission is declared the winner when the other competitor does not perform a submission (opponent escapes) at the end of the two overtime rounds.
  • If both competitors perform submissions or escapes at the end of the two overtime rounds, the competitor with the shortest time wins the match.
  • At the end of the Round Robin the three fighters with the most wins are awarded a Gold, Silver and Bronze medal accordingly.
  • When there is a tie for Gold, Silver or Bronze, the competitor who one the match between each other is the winner.
  • (Ages 4-5) IBJJF Points system only. (no submissions)

 

RULES - PROHIBITED ACTIONS

  • Head dump
  • Slam
  • Can opener
  • Squeezing windpipe
  • Smothering (placing hand over mouth and nose)
  • Biting, fish hooking, gouging (including chin in eye socket, thumb in armpit) or hair pulling
  • Cervical twist and neck crank
  • Small joint manipulations (fingers and toes)
  • Bending fingers back

RULES - PROHIBITED AND PERMITTED ACTIONS BY AGE GROUP AND EXPERIENCE

AGES 4-15

ACTIONS
Scissor Takedown Prohibited
Knee Reap Prohibited
Heel Hook Prohibited
Bicep and calf slice Prohibited
Toe hold Prohibited
Knee bar Prohibited
Wrist lock Prohibited
Guard jump Prohibited
Single leg takedown while the attacking competitor has their head outside the opponent’s body Prohibited
Closed guard kidneys / ribs compression
Prohibited
Ankle lock Prohibited
Arm triangle Prohibited
Triangle (pulling head) Prohibited
Omoplata Prohibited
Frontal guillotine choke Prohibited
Ezequiel choke Prohibited

AGES 16-17

ACTIONS
Scissor Takedown Prohibited
Knee Reap Prohibited
Heel Hook Prohibited
Bicep and calf slice Prohibited
Toe hold Prohibited
Knee bar Prohibited
Wrist lock Prohibited
Guard jump Prohibited
Single leg takedown while the attacking competitor has their head outside the opponent’s body Prohibited
Closed guard kidneys / ribs compression
Prohibited
Ankle lock Permitted
Arm triangle Permitted
Triangle (pulling head) Permitted
Omoplata Permitted
Frontal guillotine choke Permitted
Ezequiel choke Permitted

DISQUALIFICATION

  • After two warnings of performing a ‘Prohibited Action’ listed above.
  • Intentionally injuring an opponent.
  • Actions that are considered violent.
  • Displaying poor sportsmanship towards competition such as foul language and disrespectful gestures.
  • More than 30 seconds without engaging in a fight.
  • After two warnings.

 

Registering for this tournament does not mean that you can injure the other competitors on purpose.

If you are not sure you can properly control certain techniques do not use them or you may find yourself personally liable for any resulting injuries.